Monday, Aug 1: Very sunny day today. Because of the wildfires upwind, I thought that the air quality would be really bad, but it wasn’t, and I didn’t go jogging these past few days, so I did! After that, I wrote about spinning black holes (thoughts down below). Then I did a lot of coding (naturally). Everything is down below!

Tuesday, Aug 2nd: Oops! Forgot to write blog on Tuesday.

Wednesday, Aug 3rd: Today, I continued writing about spinning black holes, which was interesting because I got to write about the Ergosphere, which is an area of space that surrounds the black hole, and if you enter it, it’s impossible to stop moving. Other than that, I restarted physics on Khan Academy, and it turns out that they added new content about work and energy, so I basically restarted the entire physics course LOL. Then I followed a tutorial series on YouTube about tile scrolling games by Griffpatch (who is like, the most famous person on Scratch). He has a YouTube channel, and I started making a Mario style game on Scratch!

Thursday, Aug 3rd: Oops! Forgot to write blog on Thursday TOO because of taekwondo.

Friday, Aug 4th: Today, I finished my essay (article?) about black holes, and I’m really proud! It’s only three pages, but it took a while to research everything and stuff. I also started maths again on Khan Academy, about getting ready for integration because it’s a new course, and there were a few things I didn’t know in there either. Then I saw that there was a new cryptography course as well (again, on Khan Academy), so I tried that out! I also got about halfway in making my Mario style game.

I made a space gravity simulation by accident while I was experimenting with objects turning smoothly. I was working on my 2D tower defence game (explained down below) and I was trying to make some missiles where they try to go towards the enemy at all times. I made a mistake with the code where I tried to make the missile turn smoothly and I made the missiles “orbit” the enemies sometimes. So that’s how I came up with that! (The orbiting feature is still in the game FYI)
I’m glad it worked out!
I finished my 2D Tower Defence Game! A tower defence game is where you place down towers (or turrets) to defend against all the enemies that come in waves. In the waves, you try to defend the Earth from incoming ships by either clicking on them or having other things shoot at them. Each wave brings new enemies to try and attack the Earth, each one getting more difficult. The coins let you buy turrets that automatically shoot at the nearest enemy, and you earn coins by destroying an enemy. There are also different types of enemies, such as a fast one that’s really hard to hit, and a really slow one that has a lot of health but gives you a lot of coins, and one that is really REALLY annoying because it distracts the turrets while other enemies can “sneak in.” Check it out here: https://scratch.mit.edu/projects/559429648/